Jump and Stuff Design Doc
Abilities & States
Bash
Belly Slide
Belly Slide Dash
Belly Slide Hop
Bonk
Burrow
Burrow Dash
Crouch
Crouch Walk
Dash Air
Dash Climb
Dash Down
Dash Ground
Dash Jump
Dash Omni
Dash Up
Dash Wall
Dive
Dive Hop
Double Jump
Fall
Glide
Grapple Hook
Grind
Ground Pound
Ground Pound Bounce
Ground Pound Jump
Ground Pound Land
Idle
Jump
Jump Apex
Jump Consecutive
Jump Crouch
Jump Crouch Charged
Jump Flip
Long Jump
Pogo
Roll
Roll Dash
Roll Jump
Shinespark
Skid
Speed Boost
Spin
Swim
Swim Dash
Trapeze
Walk
Wall Climb
Wall Grab
Wall Jump
Wall Run
Wall Slide
Actor
Enemies
Chaser
Chomper
Spike E Top
Spiked Jumper
Wall E Crawler
Player
Articles
Game Juice
How to make a platformer feel good
Categories
Abilities
Dashes
Enemies
Environments
Hazards
Inspirations
Locations
Mechanics
Platforms
States
Systems
Upgrades
Controls
Controls
Right Stick
Enviroments
Lava
Sand
Snow
Water
Wind
Functions
Gravity
Game Modes
Balloon Hunt
Challenge Runs
Floor is Lava
Randomizer
Games
Genre
Metroidvania
Series
Guacamelee Series
Mario Series
Metroid Series
Ori Series
A Robot Named Fight
Banjo Tooie
Celeste
Convergence LoL
Demon Turf Neon Splash
Disney Illusion Island
Donkey Kong Tropical Freeze
Guacamelee
Guacamelee 2
Haak
Hollow Knight
Insect Adventure
Islets
Lone Fungus
Metroid Dread
Ori and the Blind Forest
Ori and the Will of the Wisps
Prince of Persia Lost Crown
Sheepo
Steamworld Dig 2
Super Fancy Pants Adventure
Super Mario Odyssey
Super Mario Wonder
Super Mario World
Super Meat Boy
The End is Neigh
Yooka-Laylee and the Impossible Lair
Godot
Footstep Plugin
Godot
Godot Fubars
Godot Plugins
Music Plugin
Locations
Cave
Cold
Desert
Forest
Grotto
Hot
Under Water
Mechanics
Other Games
Pspeed
Bonk
Ledge Jump Boost
Regrab
Stop On Ledge
Menus
Map
Stats Screen
Objects
Hazards
Falling Spike
Moving Spike
No Damage Spikes
Retractable Spike
Smasher
Spinning Hazard
Triggered Turret
Turret
Interactables
Bump Block
Grind Rail
Trapeze Bar
Waypoint
Platforms
Countdown Platform
Direction Changing Platform
Disappearing Platform
Expanding Platform
Falling Platform
Flip Platform
Floating Platform
Moving Platform
Path Follow Platform
Semisolid
Shrinking Platform
Stretching Platform
Prefab
ActorDetector
Eyes
Artifacts
breakable blocks
Camera Stand
Climbables
Doors
Key
Platforming Challenge Rooms
Preview Camera
References
Art
Articles
Audio
Code Examples
Systems
aim
Camera
Charms
Game Modes
Last Safe Ground
Pre Game Settings
Quick Save
Save System
Saving and Loading
Tracker
Templates
Ability Template
Category Template
Entry Template
Games Template
Upgrades
Dash Upgrades
WIP
Ability Ideas
Ability Interactions
Animation
Art
Dungeons
Enemies and Hazards to add
Fix me
Game Colors
Hazards to add
Mechanics to add
Objects to add
Other Game Stuff to look at
Things that need to be created
Work In Progress
index
README
tags
:
-
state
Copy
Bonk
Type:
States
Hits the wall or ground at greater than
move speed
Similar in other games
Super Mario Odyssey
State Transitions
Input based
Update based
Table Of Contents
Bonk
Similar in other games
State Transitions
Input based
Update based